Systems explainer
The Evolution of Trust
Repeated-game scenarios about cooperation, retaliation, noise, and repair.
Systems explainer
Parable of the Polygons
Small bias changes, tipping points, and emergent segregation on a toy board.
Systems explainer
To Build a Better Ballot
Voting-system walkthrough with draggable electorates and counting flows.
Systems explainer
The Wisdom and/or Madness of Crowds
Network contagion puzzles, threshold rules, and sandbox scenes.
Systems explainer
Neurotic Neurons
Firing loops, reinforcing pathways, and rewiring scenes.
Systems explainer
What Happens Next? COVID-19 Futures
SEIR sandbox, intervention controls, and ICU overlays.